Fictional Document: Ryland has written a series of articles on the characters, promotions and history of the Cornellverse.
And in 2015, the Mexican luchador "Hush" wears a skull-like mask and is infamous for targeting his opponent's throats. There are, however, some obvious parallels, such as "The Force" being based on Ultimate Warrior's in-ring gimmick and face paint. Threads debating who in real life may have inspired which character are always popular on the forums. For example, wrestler "Paul Huntingdon" has his name and gimmick based on the young Triple H, but some of his stats and attributes are less, er.Levesque-esque. Ryland has admitted that a number of characters were originally inspired by real life wrestlers, generally as composites rather than direct counterparts.
The Computer Is a Cheating Bastard: Several of the restrictions that apply to the player don't apply to the AI.
Naturally, it's the most over gimmick in the game.
In Extreme Warfare Revenge, applying the "Ryland Effect" gimmick to a wrestler essentially turns him into one of these.
Author Avatar: A borderline example, as Tommy Cornell-a very famous and successful wrestler and promoter in the created universe-is named after an eFed character that Ryland once played.
Ascended Meme: A number of diary characters, gimmicks and aliases have been referenced in the official database.
And the Adventure Continues: The game can run potentially forever, with characters who retire from the game being replaced.
After-Action Report: A significant number of players run these, and references to some of the more popular and influential ones can be found in the game - see Ascended Meme below.
2005 was eventually made freeware to promote TEW 2008 and other games made by Ryland. Greatly enhances the game from Revenge, adding in more realistic development territories and more micromanagement when it comes to event times.
Total Extreme Wrestling: Released via.
Although this fifth part is not a copy of the second sequel, we hope that this time the feedback will be a little bit better. We have received already many feedback from Pixel Warfare 4, mostly negative :(, but we took it at our heart and were thinking. In addition to news, the game is already traditionally made in a pixel minecraft style, offers 10 weapons, 3 gaming modes (Team DeathMatch, DeathMatch, Zombies infection), extensive setup options as well as low filesize ensuring fast loading. Over time, we could remove all common problems of multiplayer games and add features according to your wishes. The second novelty is the fact, that current state allows us working on the game for a longer time and bring many updates and improvements in the future. Then, you can use the map for creating new rooms, or open and edit it in the map editor. If you like any alien map, just press "download map" button and the map will be included on the list of your maps. In the moment, when you decide not only to build maps, but also play them, you can start a room in your own map or go into different and look what others have created. Maps are linked to a user's account, so there is possible to build and improve them for a long time. All maps and their creation is in your hands now via a built-in map editor allowing creating new maps as well as edditing existing maps. Firstly, it's a game, which you can personally change and build it together with us.